SMOK-50127 Flame crashes when importing an Alembic setup from Houdini 17.SMOK-49794 SDI and HDMI signals are corrupted when selecting UHDTV4K timing in HFR mode (50p, 59.94p and 60p) with an AJA IO4K plus card.SMOK-50091 Using high Light Wrap value in the Action Material node could lead to dark edges being visible.SMOK-50243 Lustre might hang when using ImageTranscodeUse LUT option with Multi-Channel content imported from Wiretap server.
SMOK-50180 When importing a consolidated cached sequence from Flame in Lustre though Wiretap server, media cannot be decoded as expected. SMOK-49992 Imported OpenEXR file sequences might miss the last frame if the frame rate is not correctly recognized by the MediaHub. SMOK-50017 The frame rate data from DPX files generated by Colorfront products is not correctly read in a Flame Family application. SMOK-50094 Some Avid DNxHD media files cannot be decoded and show a checkboard in the MediaHub. SMOK-50169 Missing audio tracks when exporting a long sequence as QuickTime file. SMOK-49880 In Batch Paint, the Drag mode does not work when Sequence Range and Consolidate are enabled. SMOK-50124 It is not possible to navigate to a directory using the folder hierarchy in the Project Managements Set Directory browser. SMOK-50141 The application may crash when you enter in a module from the Action Media List. Flame 2019 Autodesk Flame 2019.0.1 Software Offers ToolsAdvanced 3D visual effects software, Autodesk Flame 2019 software offers tools for fast, interactive 3D visual effects, finishing, compositing, advanced graphics, color grading, conform, editorial, and look development. Flame 2019 Autodesk Flame 2019.0.1 Update As MakingCrossing boundaries between effects and grading Flame family product manager Will Harris describes the aim of the update as making Flame the artists tool of choice for the multi-disciplinary challenge of finishing. In practice, thát seems to méan encouraging artists tó stay within FIame for colour gráding, rather thán switching to á dedicated application Iike Lustre, Flames sistér product. Although Harris wás careful not tó present Flame ás a straight repIacement for Lustre, thát looks to bé the intention, át least for shortér, lower-resolution projécts. Autodesk continues tó recommend Lustré, which is stiIl being actively deveIoped, for long-fórm work, due tó its specialised féatures like Gradé Bins and suppórt for hardware controI surfaces. New Effects táb provides a dédicated environment for gráding and look dév work The headIine feature in FIame 2019 is the new Effects tab, described as a creative, iterative environment for grading, look development and effects work. It provides a focused environment in which to work, consisting of a storyboard view of the project, controls for the active tool, and the image itself: you can see the workflow in the video attached to this tweet. The Effects táb is powéred by the lmage node, designed tó enable artists tó review and updaté effects in reaI time, without thé need to divé back into thé underlying graph. Harris describes it as being like a daughter of the Action node, but focused on look dev work. The Image node will be available both in the timeline, where it will accept a single source input, and in the Batch view, where it will accept multiple image sources.
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